Lee, Jin Ha; Karlova, Natascha; Clarke, Rachel Ivy; Thornton, Katherine; Perti, Andrew
Loading…
Permalink
https://hdl.handle.net/2142/47323
Description
Title
Facet Analysis of Video Game Genres
Author(s)
Lee, Jin Ha
Karlova, Natascha
Clarke, Rachel Ivy
Thornton, Katherine
Perti, Andrew
Issue Date
2014-03-01
Keyword(s)
genre
facet analysis
video game
interactive media
Abstract
Genre is an important feature for organizing and accessing video games. However, current descriptors of video game genres are unstandardized, undefined, and embedded with multiple information dimensions. This paper describes the development of a more complex and sophisticated scheme consisting of 12 facets and 358 foci for describing and representing video game genre information. Using facet analysis, the authors analyzed existing genre labels from scholarly, commercial, and popular sources, and then synthesized them into discrete categories of indexing terms. This new, more robust scheme provides a framework for improved intellectual access to video games along multiple dimensions.
Publisher
iSchools
Series/Report Name or Number
iConference 2014 Proceedings
Type of Resource
text
Language
english
Permalink
http://hdl.handle.net/2142/47323
DOI
https://doi.org/10.9776/14057
Copyright and License Information
Copyright 2014 is held by the authors of individual items in the proceedings. Copyright permissions, when appropriate, must be obtained directly from the authors.
Use this login method if you
don't
have an
@illinois.edu
email address.
(Oops, I do have one)
IDEALS migrated to a new platform on June 23, 2022. If you created
your account prior to this date, you will have to reset your password
using the forgot-password link below.