Controlling Virtual Simulation Using Brain-Machine Interfaces
Chung, Se-Joon
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Permalink
https://hdl.handle.net/2142/46518
Description
Title
Controlling Virtual Simulation Using Brain-Machine Interfaces
Author(s)
Chung, Se-Joon
Contributor(s)
Coleman, Todd
Issue Date
2012-05
Keyword(s)
cluster computing
cluster computing algorithms
cluster computing performance
task assignment
Abstract
This project aims to introduce an improved application of brain-machine interfaces (BMI) to controlling
virtual-reality simulations. Although frequently seen in science fiction, combining brain-machine
interfaces with virtual-reality is a relatively unexplored field. In our setup, a test subject navigated
around a virtual maze using electroencephalography (EEG) signals produced from imagining the use of
his left or right hand. Using the non-linear filter algorithm for motor imagery classification, the test
subject was able to navigate about the virtual-reality maze in the Illinois Simulator Laboratory.
Experiments show that the test subject is able to follow a path in a 4x4 maze with error rates ranging
between 0 to 8.70%.
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