Three Different Paths for Tabletop Gaming in School Libraries
Copeland, Teresa; Henderson, Brenda; Mayer, Brian; Nicholson, Scott
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https://hdl.handle.net/2142/46058
Description
Title
Three Different Paths for Tabletop Gaming in School Libraries
Author(s)
Copeland, Teresa
Henderson, Brenda
Mayer, Brian
Nicholson, Scott
Issue Date
2013
Keyword(s)
School libraries
Gaming in libraries
Abstract
Three school library staff members explore how they have used tabletop
games in different school library settings. Teresa Copeland (Tesseract
School, Paradise Valley, Arizona, USA) explores how tabletop
and role-playing games have been integrated into the curriculum
across a wide variety of grade levels. Brenda Henderson (Trinity High
School Learning Resources Centre, Redditch, UK) discusses how a
board game club has made a difference in a high school library in
the United Kingdom. Brian Mayer (School Library System, Genesee
Valley Educational Partnership, LeRoy, New York, USA) supports
multiple school libraries in finding matches between the curriculum
and authentic games and runs game design workshops.
Publisher
Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign
ISSN
0024-2594
Type of Resource
text
Language
en
Permalink
http://hdl.handle.net/2142/46058
DOI
https://doi.org/10.1353/lib.2013.0018
Copyright and License Information
Copyright 2013 Board of Trustees of the University of Illinois
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