Bringing Them In: Developing a Gaming Program for the Library
Werner, Kat
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https://hdl.handle.net/2142/46055
Description
Title
Bringing Them In: Developing a Gaming Program for the Library
Author(s)
Werner, Kat
Issue Date
2013
Keyword(s)
Gaming in libraries
Youth services
Abstract
Children and teens are living in an increasingly digital world, and
libraries struggle with ways to continue to be relevant to the younger
generation. One way libraries can bring children and teen patrons
in the doors is by offering gaming programs. These programs appeal
to children and teens and can lead those patrons to become steady
library users. This article includes information that any librarian
can use to set up a gaming program at his or her library, including
reviews of current video game systems and suggested video and board
game purchases.
Publisher
Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign
ISSN
0024-2594
Type of Resource
text
Language
en
Permalink
http://hdl.handle.net/2142/46055
DOI
https://doi.org/10.1353/lib.2013.0015
Copyright and License Information
Copyright 2013 Board of Trustees of the University of Illinois
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