Withdraw
Loading…
Developing a Serious Game for Information Ethics Literacy
Wang, Jui-Ying; Lin, Weijane; Yueh, Hsiu-Ping
Loading…
Permalink
https://hdl.handle.net/2142/109686
Description
- Title
- Developing a Serious Game for Information Ethics Literacy
- Author(s)
- Wang, Jui-Ying
- Lin, Weijane
- Yueh, Hsiu-Ping
- Issue Date
- 2021-03-17
- Keyword(s)
- Information ethics
- Serious Game
- Information literacy
- Abstract
- Information ethics has become more important with the rapid development of information communication technology within the digital society. However, the training and educational resources remained unilateral and scarce, which could not meet the broad needs of information ethical problem-solving. Motivated by the above issues, this study designed and developed a situated serious game as an authentic and autonomous learning environment compounded with ethical model, codes and theories to facilitate proper ethical decision-making. 20 college students majored in library and information science volunteered to join the study. The results showed that participants’ average scores of Information Professional Ethics Test were significantly improved after they played the game (p < .05). In addition to the growth of scores, participants’ satisfaction toward their learning experiences through the game was also high. Based on the preliminary findings of the study, suggestions of information ethical learning and future studies were provided accordingly.
- Publisher
- iSchools
- Type of Resource
- text
- Language
- eng
- Permalink
- http://hdl.handle.net/2142/109686
- Copyright and License Information
- Copyright 2021 is held by Jui-Ying Wang, Weijane Lin, and Hsiu-Ping Yueh. Copyright permissions, when appropriate, must be obtained directly from the authors.
Owning Collections
Manage Files
Loading…
Edit Collection Membership
Loading…
Edit Metadata
Loading…
Edit Properties
Loading…
Embargoes
Loading…