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Yes, you can still touch this: Playtesting interactive prototypes for museum spaces
Smith, Jasmine; Gomez, Kelly; Cortes-Rivera, Angie
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https://hdl.handle.net/2142/103355
Description
- Title
- Yes, you can still touch this: Playtesting interactive prototypes for museum spaces
- Author(s)
- Smith, Jasmine
- Gomez, Kelly
- Cortes-Rivera, Angie
- Issue Date
- 2019-03-15
- Keyword(s)
- Game design
- Museums
- Interactive media
- Information retention
- Augmented reality
- Abstract
- Museums around the world work to collect, manage, and preserve culture and information. One obstacle these institutions face is the challenge of effectively disseminating this information to their visitors. It is speculated that museum spaces incorporating interactive technology could invite museum visitors to engage in experiences that make exhibit content more memorable. While several museums in the United States are in fact implementing interactive technology in their exhibits, they are not always executed to the best of their ability. The purpose of this study is to analyze the ways game design and interactive media can engage museum goers and improve information retention. Additionally, this project aimed to determine the aspects of interactive media design that make it effective and ineffective, and used this criteria to develop an interactive augmented reality application and a 2D trivia game application for the Smithsonian's National Museum of the American Indian.
- Publisher
- iSchools
- Series/Report Name or Number
- iConference 2019 Proceedings
- Type of Resource
- text
- Language
- eng
- Permalink
- http://hdl.handle.net/2142/103355
- DOI
- https://doi.org/10.21900/iconf.2019.103355
- Copyright and License Information
- Copyright 2019 Jasmine Smith, Kelly Gomez, and Angie Cortes-Rivera
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