Predicting effect of force using game engine synthesized dataset
Tao, Cheng
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https://hdl.handle.net/2142/100037
Description
Title
Predicting effect of force using game engine synthesized dataset
Author(s)
Tao, Cheng
Contributor(s)
Schwing, Alexander G.
Issue Date
2018-05
Keyword(s)
Machine Learning
Computer Vision
Abstract
This research aims to solve the problem of predicting the long-term sequential movements of
an object in an image given a force vector applied to the object. To approach this topic using
deep learning method, a dataset rich in quality and quantity is desired. In this thesis, a method
of generating the dataset is proposed and evaluated. A game engine (Unity 3D) is used to
generate a dataset with scene screenshots, object mask, force representation and resulting
movements. With one scene, a total of 370,440 sequences can be generated. The result shows
that, with a larger and more precise dataset, the accuracy can increase significantly.
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